Go To Bed

ADVERTISEMENT

Go To Bed is a strategic horror-survival game where staying awake is your biggest mistake. You play as a child tormented by strange occurrences in their bedroom, and your only objective is to go to bed safely before terrifying forces get to you first. The game blends resource management with atmospheric tension, turning each night into a desperate challenge of timing, memory, and fear.

Every Second Before Sleep Matters

In Go To Bed, the player must prepare the bedroom before lying down. You’re responsible for locking windows, shutting closets, hiding toys, and switching off lights in a specific sequence. The routine must be followed carefully. If you make an error, or forget an item, something might come for you in the dark. The gameplay is deceptively simple but filled with paranoia-inducing detail.

Interactive Room-Based Mechanics

The entire game is set in a single room, but don’t be fooled—the variety of interactions is vast. You’ll need to watch all corners of the space and listen carefully. Every sound, flicker, or creak might mean danger is approaching. The bed may be your destination, but it’s not your safe haven unless everything has been done correctly.

How to Survive the Night

Mastering the gameplay of Go To Bed involves learning patterns and knowing how long you can wait before the lights must go off. Each night gets harder, adding new threats or changing the rules slightly. To keep yourself safe, it’s important to adapt quickly and not rely too much on routine.

  • Memorize the required checklist of actions each night.
  • Listen closely—audio cues often precede a threat.
  • Use trial and error to identify which behaviors summon the danger.
  • Never rush to bed without triple-checking the room.

Progressive Difficulty and Nightmares

As you advance, new horrors emerge. What once worked may no longer be safe. Objects you trusted become potential threats. The atmosphere becomes heavier and more unpredictable. You might start seeing shadows even after completing your routine—forcing you to question whether you’re truly done or if the game is playing with your perception.

Go To Bed is a game that builds dread slowly and rewards methodical thinking. It’s not just about getting to sleep—it’s about whether you can sleep at all, knowing what might be waiting in the dark.


8 views
Star: 1Star: 2Star: 3Star: 4Star: 5
ADVERTISEMENT